Supported operating system:
Windows Vista 64-bit Windows 7 64-bit Windows 8 64-bit Windows 8.1 64-bit
Release note:
What's New
1. Game Ready - Best gaming experience for Dying Light.
2. New GeForce GPU - Supports the new GeForce GTX 960 GPU, which is based on the second-generation Maxwell architecture.
3. Gaming Technology - Expanded Multi-Frame Sampled Anti-Aliasing (MFAA) support for DirectX10 and DirectX11 games.
4. Added or updated the following SLI profiles: Black Desert ¨C added Final Fantasy XIV: A Realm Reborn ¨C added DX11 profile Lara Croft and the Temple of Osiris ¨C added Nosgoth ¨C added Talos Principle ¨C added Zhu Xian Shi Jie ¨C added
Windows Vista/Windows 7/Windows 8/Windows 8.1 Fixed Issues
1. [344.56, GM204, SLI, Windows 8.1-x86/64] Embedded DisplayPort system has black screens in 1 ¡Á 3 surround topology; all three external monitors exhibit black screens for over two minutes or the system hangs.
2. [344.75, Windows 8.1-x86/64] Need to display 3840 ¡Á 2160 @ 30 Hz on monitors without HF-VSDB.
3. [332.50, Windows 7, 7-x64, 8.1-x86/64] Crash seen inside OpenGL if a thread calls CLGL interop without invoking MakeCurrentGL() first.
4. [346.22, Ubuntu 12.04] Microphone mute key and LED don't work.
5. [346.27, Linux] GLSL compiler gives wrong results for determinant().
6. [341.21, Windows 7-x64] 3DEXCITE: Create a new application profile for DeltaView.
8. [341.06, Windows 7-x64, 8.1-x86/64] Error: The installed Graphics card does not support the SolidWorks RealView feature and cannot run the SPECapC SolidWorks 2013 benchmark.
9. [346.86, Windows 8.1-x86/64, 7-x64] S3/Resume time of NVIDIA display driver is very long.
10. [346.16, Linux -AMD64] NVIDIA beta driver crashes while exiting Maya after running a specific test.
11. [346.17, Linux] Sony 4K TV EDID no longer validated (regression).
12. [340.52, Windows 7-x64] NVIDIA Control Panel does not expose 4096 ¡Á 2160 DisplayID-based timings by default.
Supported Devices:
NVIDIA GeForce GTX 970M NVIDIA GeForce GTX 980M
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