Supported operating system:
Windows Vista 32-bit Windows 7 32-bit Windows 8 32-bit
Release note:
What's new
1. Target-Independent Rasterization (TIR): TIR is a new rendering path that enables superior anti-aliasing in Direct3D driver applications 2. Native Stereo 3D Support: Windows 8 natively supports stereoscopic 3D gaming and videos via compatible applications 3. Unified Video API: Video playback has been integrated into the DirectX 11 API, enabling simultaneous video and gaming content. Transcoding performance may also be improved for supported applications. 4. Optimized screen rotation for rotation aware devices 5. Improved sleep/resume performance 6. Optimized GPU power consumption 7. Major technologies / features also supported under Windows 8: AMD Eyefinity technology OpenCL OpenGL Unified Video Decoder (UVD) AMD Dual Graphics AMD CrossFire technology AMD Overdrive AMD Catalyst Control Center/ AMD Vision Engine Control Center
Resolved Issues for the Windows 8
1. Enemy Territory Quake Wars performance affected when run at high resolutions 2. Wolfenstien performance affected when run at high resolutions 3. System hangs when disabling Eyefinity 4. World of Warcraft ¨C Mists of Pandaria experiences graphical corruption when anti-aliasing is forced to 2X or higher
Resolved Issues for the Windows 7
1. F1 2011 : Vehicle textures flicker when game is run at low settings 2. Dirt Showdown : Flickering seen when benchmark is run in DirectX 11 mode 3. Battlefield ¨C Bad Company 2 : Flickering textures seen in AMD CrossFire mode 4. Alan Wake ¨C Freezes when run in DirectX 9 mode with AMD CrossFire and Eyefinity enabled 5. Portal 2 ¨C Freezes when run in DirectX 9 mode with AMD Crossfire and Eyefinity enabled
Supported Devices:
AMD Radeon HD 6800 Series
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