Supported operating system:
Windows 10 64-bit Windows 11 64-bit
Release note:
Studio Application Support: - Blender 3.0 - Support for new features, including native USD and NVIDIA Omniverse integration, utilizing NVIDIA RTX GPU Tensor Cores for OptiX AI denoising and RT Cores for Optix ray tracing - Isotropix Clarisse - Improved performance with Angie renderer, enabling interaction with large scenes using exclusive ray traced acceleration for NVIDIA RTX GPUs - Powerdirector - Integration for NVIDIA Broadcast and AI tools for video and audio denoising in post production
Fixed Issues in Version 470 U7 - [REDCINE-X Pro]: Poor performance when using NVIDIA P620 and T400 GPUs. - [Redshift]: Denoiser alpha channel shows artifacts when using kernel prediction mode and with "denoise alpha" enabled. - [Redshift3d][Ampere GPUs][OptiX Ray Tracing]: OptiX may crash. - [Dassault 3DEXPERIENCE][OpenGL/Vulkan Interoperabilkity]: The driver may crash when using dedicated memory allocation. - [NVIDIA RTX Experience][DaVinci Resolve]: Names of games in the application tiles are incorrect. 3422313 - [AutoCAD][Ampere GPUs]: Recreating an ID3D12CommandQueue causes subsequent compute shader writes to fail to execute. - [Maxon C4D]: Dark flickering appears in the viewport.
Supported Devices:
NVIDIA NVS 510 NVIDIA PG509-210 NVIDIA Quadro 410 NVIDIA Quadro K2000 NVIDIA Quadro K2000D NVIDIA Quadro K4000 NVIDIA Quadro K420 NVIDIA Quadro K4200 NVIDIA Quadro K5000 NVIDIA Quadro K5200 NVIDIA Quadro K600 NVIDIA Quadro K6000 NVIDIA Tesla K10 NVIDIA Tesla K20c NVIDIA Tesla K20m NVIDIA Tesla K20s NVIDIA Tesla K20Xm NVIDIA Tesla K40c NVIDIA Tesla K40m NVIDIA Tesla K40s NVIDIA Tesla K40st NVIDIA Tesla K40t NVIDIA Tesla K8 NVIDIA Tesla K80
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